Number of Players: 1-4
Playing Time: 30 Minutes
Recommended Ages: 13+
Welcome to the world of Vigil.
The barrier that protected Vigil from distant realms is collapsing. Samael, the Fallen One, has ...
Number of Players: 2-4Playing Time: 30+ MinutesRecommended Ages: 13+
Be ye brave or be ye foolish, the race to reach the cursed treasure of the Golden Isles is a perilous one. The waters are home t...
Where there were once six realms, now only a single remains: New Vigil. Take on the role of your faction's Champion and guide them to victory in this world of new alliances and ancient foes.- New C...
A new portal into the Dreamscape has been opened! The world of Vigil is warped by dreams and nightmares come to life. In Ascension: Delirium, you must wield the power of the Dreamborn to battle the...
Ascension is a series of standalone deckbuilding strategy games where players continuously improve their deck as they make crucial choices with public decks of cards, such as buying powerful upgrad...
Number of Players: 1-4Playing Time: 30-60 MinutesRecommended Ages: N/A
Harness The Power Of The Elements!
Ancient elementals roam the lands, awoken from their hibernations by decades of war and tur...
# of Players: 1 − 4Ages: 13 and upPlaying Time: 30 minutes
Ascension: Realms Unraveled is a deck-building game in which players acquire cards from a central pool, then place those cards in their d...
Number Of Players: 2-4Playing Time: 30 MinutesRecommended Ages: 13+
Ascension is a series of standalone deckbuilding strategy games where players continuously improve their deck as they make crucia...
Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strate...
Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards fo...
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pl...
Number of Players: 2-4
Playing Time: 30 Minutes
Recommended Ages: 13+
Allies is the 14th expansion to Dominion. It has 400 cards, with 31 new Kingdom card piles. There are Allies that will do Favo...
Number of Players: 2-4
Playing Time: 30 Minutes
This is the second edition of Cornucopia & Guilds, replacing 8 kingdom cards and the Prizes from the first edition.
CORNUCOPIA: Autumn. It se...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 13+Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other play...
Number of Players: 2-4Playing Time: 30 MinutesRecommended Ages: 14+
Dominion: Empires, the tenth addition to the game of Dominion, contains 96 metal tokens and 300 cards, with cards you can buy now...
Number of Players: 2-4Playing Time: 30 MinutesRecommended Ages: 14+
"Something's afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret. There are secret plots b...
Number of Players: 2-6Playing Time: 20-30 MinutesRecommended Ages: 13+This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let pl...
Designer : Donald X. Vaccarino
Artist : Harald Lieske
Number of players : 2-4
Playing time : 15-30 Min
Recommended ages : 14+
Language : English
"Ah, money. There's nothing like the s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '