Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert yo...
In Agricola, you're a farmer in a wooden shack with your spouse and little else. On your turn, you get to take only 2 actions, from all the possibilities you'll find on a farm: collecting resources...
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was ...
Number of Players: 1-4
Playing Time: 30-45 Minutes
Recommended Ages: 14+
Calico is a puzzly tile-laying game of quilts and cats!
In Calico, players compete to sew the coziest quilt as they collect...
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you ...
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some...
Carcassonne - 20th Anniversary Edition is a special edition of Carcassonne to celebrate the 20th anniversary of its Spiel des Jahres win in 2001. This edition includes the tiles from the Carcassonn...
Number of Players: 1-4
Playing Time: 30-45 Minutes
Recommended Ages: 10+
Take a journey to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia!
Turns are simpl...
Embark on a quest to settle the isle of Catan. Celebrate 25 years of exploration and discovery! The Catan 25th Anniversary Edition contains the base game and multiple expansions, special iridescent...
Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent ev...
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
In Codenames, two teams compete to see who can make contact with all of their ...
In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. Will you succeed in stealing the suitcase hold...
One player is the storyteller for the turn and looks at the images on the 6 cards in their hand. From one of these, they make up a sentence and say it out loud (without showing the card to the othe...
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pl...
In Dorfromantik: The Board Game, up to six players work together to lay hexagonal tiles to create a beautiful landscape and try to fulfill the orders of the population, while at the same time lay...
Get ready for some fairy tale search-and-find fun! Roll the dice and round the board, sneaking a peek at treasures hidden in the Enchanted Forest along the way. Be the first player to find the trea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '