Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find...
Codenames: Harry Potter features the gameplay from Codenames Duet, with players working together to reveal all the right cards before they run out of time or summon Lord Voldemort or another dark w...
Codenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doc...
What are these strange symbols on the map? They are code for locations where spies must contact secret agents!
Two rival spymasters know the agent in each location. They deliver coded messages tell...
Codenames: The Simpsons combines the hit social word game Codenames, while featuring characters and locations from thirty years of The Simpsons.
In Codenames, two teams — Team Homer and Team Bart —...
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all ...
In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose fi...
More dirty words! More dirty minds! More dirty fun!The group party game where teams score points by creating the most sentences after rolling the dirty words dice. The dice aren’t dirty, but put mu...
A party game designed to find out how disturbed your friends are, but, more importantly, how disturbed they think you are.
4-10 players
10-90 minutes
Ages 18+
One player is the storyteller for the turn and looks at the images on the 6 cards in their hand. From one of these, they make up a sentence and say it out loud (without showing the card to the othe...
Dixit Disney is a simple and lighthearted game of storytelling, interpretation, and guesswork. Players will be challenged and delighted as they reveal a series of cards featuring gorgeous Disney-th...
Number of Players: 2+
Playing Time: 30 Minutes
Recommended Ages: 21+
Do or DRINK is your new favorite party game. This game brings strangers closer together, has the potential to break up year long...
Number of Players: 2+
Playing Time: 30 Minutes
Recommended Ages: 21+
Turn your party up a notch with 100 new challenge cards to be added to your core Do or Drink game. This pack includes 73 black c...
Number of Players: 2+
Playing Time: 30 Minutes
Recommended Ages: 21+
Turn your party up a notch with 100 new challenge cards to be added to your core Do or Drink game. This pack includes 73 black c...
DO OR DRINK: TEAM WARS takes drinking games to the next level. Split into two teams and take turns drawing challenge cards. Be prepared for anything because cards range from entire team brawls to h...
Think you know your friends? Think again!
Players take turns in the hot seat reading hilarious "yes" or "no" questions about themselves.
Great for friend groups, families, relationships/dating, te...
Draw the line is a party game where all teams play simultaneously. The sketchers must draw a mystery word by connecting icons on their sketchpad. They then need to mime those icons and make noises ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '