Contents:
14 Magic: The Gathering cards
1-4 cards of rarity Rare of higher
3-5 Uncommon cards
6-9 Common cards
1 Land card (Traditional Foil Land replaces a Land in 20% of boosters)
1 card...
14 Magic: The Gathering cards
1 Token/Ad card, Suspect Punchout card, or Art Card. (Regular Art Card found in 30% of packs. Foil-stamped Signature Art Card in 5%.)
Every pack includes a combinati...
Contents:
20 Magic cards in each booster—includes all the lands you need to play
Each booster has 1 of 46 possible themes—combine them for wild mash ups
Just grab 2 boosters, shuffle them togethe...
In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal...
Start your engines for a high-octane death race across the Multiverse! Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way. Crew up unique ve...
Each Signature Spellbook: Chandra comes with eight cards plus one premium foil version of one of those eight cards at random. It's the ideal way to show your love of Chandra, stylize your Commande...
Start your engines for a high-octane death race across the Multiverse! Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way. Crew up unique vehicles ...
Contents:
10 themed Jumpstart packs of cards (includes 20 cards per pack)
Each pack includes 20 cards from Foundations (FDN). Shuffle two together and play!
Jumpstart packs are predetermined and...
Start your engines for a high-octane death race across the Multiverse! Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way. Crew up unique vehi...
12 Unfinity MTG Collector Boosters + 1 box topper card15 foil Magic cards + 1 foil token in each booster3–5 Galaxy Foils + 10–12 Traditional Foils in every packThe very first Un-set Collector Boost...
The Commander series returns with four brand new ready-to-play decks for Magic’s most popular multiplayer format.
The Commander series is a great entry point for players interested in the format...
Choose two wacky silver-bordered 30-card decks, shuffle them together, and watch the mayhem unfold!
Unsanctioned is a ready-to-play "Un-set" experience.
Inside, you'll find five 30-card, mono-co...
Start your engines for a high-octane death race across the Multiverse! Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way. Crew up unique veh...
The Dominaria United Jumpstart Booster Display contains 18 Dominaria United Jumpstart Boosters. Each booster has a theme, like Mystic Mischief or Totally Ruthless. Just grab two packs and shuffle t...
Start your engines for a high-octane death race across the Multiverse! Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way. Crew up unique ve...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '