Compete to build the most prosperous realm as a powerful Tuscan noble in the heyday of the Italian renaissance. build, trade, harvest and quarry to bolster the towns, villages, monastaries surround...
The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the m...
Number of Players: 3-5 (with 2-player variant)Playing Time: 20 MinutesRecommended Ages: 10+
Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar sys...
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions).
You are citizens of Squalls End on a rescue mission to The...
Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert yo...
Pictures is a quick-playing family game with very simple rules. Form the image on your secret picture card with one set of components, either shoelaces, color cubes, icon cards, sticks and stones o...
Your scrabble words won't be slip slidin' away, thanks to this board's clever "tile-lock" design
You can play scrabble in a car, train, plane or boat with no worries
The great game of scrabble you...
The Lost Village continues the adventure where The Ruin of Thandar left off. It features a full-color Adventure Book, and contains over 100 cards, including 12 oversized Master cards.
In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully av...
Did you know that magical wizards are battling to the death ... and beyond ... right now!? "Why battle?" you might ask. "What have I got to prove, magic man?" Only who's the most awesomely powerful...
2000s A Decade of Trivia is a turn of the century game! A fun card game to play at a BBQ, take to the beach, or on game night with friends. You'll enjoy this sweet deck of trivia fit for millennial...
1980's A Decade of Trivia is a far out card game! A fun card game to play at a BBQ, take to the beach, or on game night with friends. You'll enjoy this sweet deck of trivia fit for fans of the rock...
Italian Scopa is a centuries old card game requiring memory, skill, strategy and a little luck. Scopa is easy to learn, a challenge to master, and just plain fun for the whole family. Great enter...
Number of Players: 2-6Playing Time: 15 MinutesRecommended Ages: 7+
The world's first dodgeball card game. Collect cards. Play your hand. Throw things at your friends.
Throw Throw Burrito is what y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '