Kroot Farstalkers are experienced explorers and savvy mercenaries, roaming the galaxy in search of exotic prey and plunder. Farstalker Kinbands act as scouts for wandering Kroot Warsphere ships, seeking out fresh employers and profitable warzones under the command of a skilled Kill-broker – equal parts wily negotiator and keen tactician. Armed with sturdy hunting weapons and strange alien weaponry – taken as loot and payment alike – these stealthy gene-hunters stalk the battlefield, springing deadly ambushes to bring in a worthy bounty.
This multipart plastic kit builds a Farstalker Kinband of 10 veteran Kroot mercenaries, accompanied by two savage Kroot Hounds. These miniatures can be used as Farstalker Kinband operatives in games of Kill Team, or fielded with T'au Empire armies in games of Warhammer 40,000. This rag-tag pack of hardened mercenaries can be built with a huge variety of heads, weapons, and accessories – including bizarre alien armaments like the Dvorgite skinner and Londaxi tribalest – allowing you to assemble specialists such as the bionic Cold-blood, cunning Stalker, bird-taming Tracker, and more.
This set comprises 142 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 28mm Round Base, and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '