Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a wide variety of bio-weapon symbiotes. On the battlefield they are found fighting in both close quarters and at long range, and form a vital link in the Tyranid swarm, acting as relays through which the Hive Tyrants issue their commands.
The Tyranid Warrior models come in 3 distinct poses with every single combination of weapon available on the frame. There is a staggering choice of weapons to choose from including 3 pairs of lash whips; 3 pairs of spinefists; 3 devourers; 3 pairs of rending claws; 3 pairs of scything talons; 3 deathspitters; 3 pairs of boneswords; a venom cannon; a barbed strangler; and 3 pairs of flesh hooks. These can be taken in a variety of combinations depending on how you want to arm your Tyranid Warriors.
This kit also includes the option to make a Tyranid Prime. This monster is distinguished with its own chest plate; head and crest; shoulder guards; and has the option to add a scythed tail.
As well as this multitude of options there are also enough adrenal glands and toxic sacs to add to the entire unit, and a choice of 4 different faces for the Warriors.
This plastic kit contains 89 components with which to make 3 Tyranid Warriors, or 2 Tyranid Warriors and a Tyranid Prime.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '