All Bonesplitterz carry a spark of the violent god Gorkamorka's wild rage in their cracked minds. In the Wurrgog Prophet Hedkrakka, the self-proclaimed 'Gob of Gork', this connection is especially strong. Hearing the Great Green God's command through his serpent familiar, Hedkrakka led his Madmob far across the realm of Ghur, seeking a beast of truly colossal proportions. In the living mountain, Beastgrave, they found their prey.
While you might not expect it from a warband that takes advice from a talking snake, Hedkrakka's Madmob can do a bit of everything in Warhammer Underworlds. They're tough, they can fight, there's enough of them to easily claim objectives, and they can really take advantage of the Primacy mechanic. This set also features universal cards for any warband in Warhammer Underworlds, while a free downloadable warscroll lets you fight with Hedkrakka's Madmob in Warhammer Age of Sigmar.
This set contains: - 4x push-fit Hedkrakka's Madmob miniatures – no glue required to assemble - 4x fighter cards, representing each warrior in your games – Hedkrakka, Toofdagga, Wollop da Skul, and Dakko Sharp-Stikka - A further 62 playable cards (only available in this set) to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Direchasm, including: - 12x Hedkrakka's Madmob objective cards - 10x Hedkrakka's Madmob upgrade cards - 10x Hedkrakka's Madmob ploy cards - 10x Universal objective cards, usable by any warband - 10x Universal upgrade cards, usable by any warband - 9x Universal gambit cards, usable by any warband - 1x Universal gambit spell cards, usable by any wizard
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '